VISUAL ARCHIVE

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every visual artifact. open local, open online, push to prod, see what's drifted. 34 tiles.

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Cosmo V2 (Live App)
app product yesterday

Cosmo V2 (Live App)

Cosmo V2 production app — weekly dispatcher and task board.

recent updates (5)
  • 2026-05-12 - Slack: 5 search passes / #cosmo-v2 / #cosmo-support / group DMs / public channels / approx 80+ messages with signal
  • 2026-05-12 - Manage Quotas / Weekly. Idea count column must unify "available ideas" and "detached tasks" into single "potential" count (Sergey in #cosmo-v2 2026-05-12: "a thought - we show waiting ideas but we can fill quotas also
  • 2026-05-12 - AB-101: Design "Quota viewer" for PGs/TLs (Daria can't see actual quota). From #cosmo-v2 2026-05-11. → `vault/00-Action-Items.md`
  • 2026-05-12 - Cosmo V2 went live in production on 2026-05-11. First day was rough: 7 UX/UI issues, 4 bugs, 2 missing features logged in #cosmo-support by Sergey.
  • 2026-05-11 - **Cosmo Lab Task 4 shipped:** created `cosmo-design/screens/components/cosmo-lab/cosmo-lab.js` (chrome entry, Console trigger inject, panel host, drag-resize, `openPanel`/`closePanel` API) and `cosmo-lab.css` (trigger
cosmo
Weekly Board (legacy)
prototype prototypes yesterday

Weekly Board (legacy)

Legacy Weekly Board prototype (May 3). Superseded by Weekly V1 wireframe in explorations.

recent updates (5)
  • 2026-05-12 - Ported Manage Quotas v2 dialog into `weekly-v1.html`: removed old 3-column modal (markup lines 2681-2717, JS lines 2724-2935), added new 5-column v2 dialog (markup + 170-line `<style>` block + 330-line IIFE script). `o
  • 2026-05-09 - Settings v1 Phase 1 shell built at `cosmo-design/screens/explorations/settings-v1.html`. Chrome matches workshop-v1/weekly-v1 (same topbar, same sidebar, same theme cycle + rail collapse JS). Settings sub-nav: 3 groups
  • 2026-05-03 - **DS audit + big archive sweep.** Did a usage pass over every documented component, checking presence in the live prototype set (excluding `weekly-v1.html` and `review/` snapshots). Then in one sweep: collapsed three s
  • 2026-05-03 - **Env-aware favicon + title indicator + local-only dev hub.** Two paper-cuts addressed in one pass. (1) Favicon + title now encode environment, not just area. Created `cosmo-env-badge.js` at the project root — every pa
  • 2026-04-30 - **Manage Quotas modal (initial build)** — replaced the (non-existent) 2-step Select Games → Set Quotas flow + per-quota edit popup with a unified single-modal list-with-inline-edit pattern. Entry point: "Manage" button
cosmo-design
Weekly V1
wireframe wireframes yesterday

Weekly V1

(auto-detected, add summary in registry)

recent updates (5)
  • 2026-05-12 - Ported Manage Quotas v2 dialog into `weekly-v1.html`: removed old 3-column modal (markup lines 2681-2717, JS lines 2724-2935), added new 5-column v2 dialog (markup + 170-line `<style>` block + 330-line IIFE script). `o
  • 2026-05-09 - Settings v1 Phase 1 shell built at `cosmo-design/screens/explorations/settings-v1.html`. Chrome matches workshop-v1/weekly-v1 (same topbar, same sidebar, same theme cycle + rail collapse JS). Settings sub-nav: 3 groups
  • 2026-05-03 - **DS audit + big archive sweep.** Did a usage pass over every documented component, checking presence in the live prototype set (excluding `weekly-v1.html` and `review/` snapshots). Then in one sweep: collapsed three s
  • 2026-05-03 - **Env-aware favicon + title indicator + local-only dev hub.** Two paper-cuts addressed in one pass. (1) Favicon + title now encode environment, not just area. Created `cosmo-env-badge.js` at the project root — every pa
  • 2026-04-30 - **Manage Quotas modal (initial build)** — replaced the (non-existent) 2-step Select Games → Set Quotas flow + per-quota edit popup with a unified single-modal list-with-inline-edit pattern. Entry point: "Manage" button
cosmo-design
Workshop V1
wireframe wireframes yesterday

Workshop V1

(auto-detected, add summary in registry)

recent updates (5)
  • 2026-05-12 - Spec: drafted + approved `vault/08-Design-specs/workshop-quotas-list.md` , rebuild of `list-bubble` in `cosmo-design/screens/explorations/workshop-v1.html` into a quota-list with action bar, action map (13 statuses × {
  • 2026-05-12 - Tasks 2.3 + 2.4 shipped in `workshop-v1.html` (commit b903e06). Column manager popover (`_openColsMenu`, `_openPopover`, `_closeAllPopovers`) with checkbox visibility toggle grouped by col.group, outside-click + Esc di
  • 2026-05-12 - Tasks 4.1 + 4.2 shipped in `workshop-v1.html` (commit 6c4e86f). Search: 150ms debounced input listener on `#qlistSearch` sets `QList.state.search` and re-renders. `_currentRows` now runs full search + filter + sort pip
  • 2026-05-12 - Task 5.1 shipped in `workshop-v1.html` (commit 7e50cce). Header-click sort: `_sortDelegationWired` delegation on `QList._dom.head`; click cycles asc/desc/unsorted; Shift+click appends/toggles secondary sort with ordina
  • 2026-05-12 - Tasks 8.1+8.2+8.3 shipped in `workshop-v1.html` (commit 39cdf0b). Inline-split detail pane: row click sets `state.selectedEntity`, opens `#qlistDetail` aside (grid splits 1fr 440px), mounts inline playable card (`_moun
cosmo-design
Lab Shell
wireframe wireframes yesterday

Lab Shell

(auto-detected, add summary in registry)

recent updates (2)
  • 2026-05-12 - Reverted `lab-shell.html` default page from `manage-quotas-v2` back to `weekly-v1` (both the default param and the fallback); `manage-quotas-v2` remains in the ALLOWED list.
  • 2026-05-12 - Lab surface: lab-shell.html fixes + lab-favicon system (8 commits). `d4380d8`
cosmo-design
Settings V1
wireframe wireframes 2d ago

Settings V1

(auto-detected, add summary in registry)

recent updates (5)
  • 2026-05-11 - Fixed Allocations matrix chrome drift in `cosmo-design/screens/explorations/settings-v1.html`. Three causes (not two): (1) double 1px outline because both `.alc-matrix-wrap` and the inner `<table class="dt-table dt-mat
  • 2026-05-11 - Migrated Builds (3 tabs) and Allocations (3 matrices) sub-sections in `cosmo-design/screens/explorations/settings-v1.html` to real `<table class="dt-table">` markup. Builds dropped div-grid `<div role="table" class="bl
  • 2026-05-10 - Audited all title-like elements in `cosmo-design/screens/explorations/settings-v1.html`. Found 2 surviving title elements: `h3.cap-section-title` ("Capacity defaults" and "Schedules") inside `.cap-section-header` wrapp
  • 2026-05-10 - Fixed color bleed at top-left corner of `.settings-content` in `settings-v1.html`. Root cause: `.settings-col` had `background: var(--bg-recessed)` while `.settings-nav` had `background: var(--bg-panel)`, so the gap cr
  • 2026-05-10 - Allocations section restructured in `cosmo-design/screens/explorations/settings-v1.html`. Dropped `PG to Auditor` and `PG to TL` tabs (wrong entity pairings per user 2026-05-10). New tabs: TL to Auditor (default, 3-sta
cosmo-design
Cosmo Design System (Legacy)
design-system design systems 3d ago

Cosmo Design System (Legacy)

Cosmo design system reference — tokens, components, and Lucide icons.

recent updates (5)
  • 2026-05-10 - Legacy DS (`cosmo-design/design-system/`): extracted standalone `.switch` component from `.dt-toggle`; deprecated `.dt-tag--tl/--pg/--auditor` in favour of `.tag.tag--orange/--blue/--green`; fixed `.dt-row--group td` b
  • 2026-05-08 - **Renamed `cosmo/` → `cosmo-prod/` and swept all workspace references.** Folder moved via `mv` (git remote inside still points at `https://github.com/sett-backend/cosmo.git` , unchanged, only the local clone folder nam
  • 2026-05-07 - **Milestone renumbering + 4 forks decided.** Per Ishai 2026-05-07 PM: observability promoted from M6 placeholder to **M3** (next thing to start working on after V2 ships). Existing milestones shifted forward: former M3
  • 2026-05-07 - **DS rules consolidated , production DS is source of truth, old DS reference-only.** Ishai set new rule: only DS that matters is `cosmo-prod/packages/front/src/design-system/` (CSS + assets) plus `cosmo-prod/packages/f
  • 2026-05-07 - **Built DS playground page consuming production DS.** New prototype `cosmo-design/screens/prototypes/ds-playground.html` imports `cosmo-prod/packages/front/src/design-system/{tokens.css,components.css}` via relative pa
cosmo-design
Tl Observe
wireframe wireframes 3d ago

Tl Observe

Timeline observe mode wireframe.

recent updates (1)
  • 2026-05-10 - Replaced flat band/row list in `cosmo-design/screens/explorations/workshop-v1.html` with game-grouped collapsible entity cards (ec-card pattern ported from tl-observe.html obs-entity-*). New JS functions: `ecRenderAvat
cosmo-design
Air
prototype prototypes 4d ago

Air

Dispatch air-status modal — real-time dispatch queue.

recent updates (3)
  • 2026-05-09 - Workshop Pipeline Tracker bubble (cross-system join table) replaced with legacy DS `.sdb` / `.dist-bar` (status distribution bar). Placed inside pace bubble below per-game pace cards. Click-to-filter behavior lifted fr
  • 2026-05-03 - **Unified the tag system.** Collapsed every tag/badge family in the DS into one `.tag` component with composable BEM modifiers across four axes: tone (`--green`/`--amber`/`--red`/`--blue`/`--orange`/`--ink`/`--ink-mid`
  • 2026-04-30 - **DS Phase 4 — topbar migration** in `air.html`, `patch.html`, `delivery.html`, `dashboard.html`. Blocked on sidebar-width decision (224 vs 212).
cosmo-design
Weekly
prototype prototypes 4d ago

Weekly

Weekly board canonical prototype — V2 weekly page.

recent updates (5)
  • 2026-05-09 - Workshop wireframe v1 restyled to follow `weekly.html` visual language. Pipeline Tracker and Pace strip wrapped as bubble containers (matching Weekly's quota backlog + auditor lane card patterns: `--bg-panel` surface,
  • 2026-05-05 - **Wrote V2 Weekly polish backlog.** Dispatched general-purpose audit agent to compare V2 React implementation against `screens/prototypes/weekly.html` + `vault/08-Design-specs/weekly-board.md`. Output: `vault/08-Design
  • 2026-05-04 - **Manage Quotas modal week label.** Added `id="mq-title"` to the modal `<span class="mq-title">` and added one line in `updateWeekLabel()` that mirrors the page header format — "Manage Quotas · Week 19 · May 4–8" — so
  • 2026-05-03 - **Section-header truncation reversed.** Long titles ("ANASTASIIA BUHAICHUK") were ellipsing the inline count along with the name. Restructured: title is a flex container; inner `.section-header-name` truncates with ell
  • 2026-05-03 - **Group-header counts inline + Priority→All rename + sort-by-priority inside every group.** Three small changes, one flow. (1) Group-header counts moved off the right edge into a hyphen-separated tail of the title ("BU
cosmo-design
DS Playground
prototype prototypes 5d ago

DS Playground

Interactive design system component playground.

recent updates (3)
  • 2026-05-08 - **Renamed `cosmo/` → `cosmo-prod/` and swept all workspace references.** Folder moved via `mv` (git remote inside still points at `https://github.com/sett-backend/cosmo.git` , unchanged, only the local clone folder nam
  • 2026-05-07 - **Brand logos added to production DS as canonical assets.** Created `cosmo-prod/packages/front/src/design-system/assets/` (new subfolder in production DS) containing two SVGs: `sett-logo.svg` (parent brand, 86×30 nativ
  • 2026-05-07 - **Built DS playground page consuming production DS.** New prototype `cosmo-design/screens/prototypes/ds-playground.html` imports `cosmo-prod/packages/front/src/design-system/{tokens.css,components.css}` via relative pa
cosmo-design
Studio (this site)
app studio + plans 5d ago

Studio (this site)

Studio site — design artifact gallery and activity log.

recent updates (3)
  • 2026-05-08 - **Renamed `cosmo/` → `cosmo-prod/` and swept all workspace references.** Folder moved via `mv` (git remote inside still points at `https://github.com/sett-backend/cosmo.git` , unchanged, only the local clone folder nam
  • 2026-05-08 - **`cosmo-design/` second pass , dropped hubs + scripts.** Deleted: `cosmo-design/dev-hub.html`, `cosmo-design/index.html`, `cosmo-design/scripts/build.mjs`. Studio site (`sites/studio/`) is now the canonical browse-pro
  • 2026-05-07 - **Wired animation stack convention + built `/animation-demo` prototype.** New reference doc `vault/98-References/animation-stack.md` documents canonical React animation toolset: `framer-motion` (default component motio
deployed yesterday studio
Cosmo Sitemap 2026 05 09
wireframe wireframes 5d ago

Cosmo Sitemap 2026 05 09

(auto-detected, add summary in registry)

recent updates (1)
  • 2026-05-08 4. **`cosmo-design/screens/explorations/cosmo-sitemap-2026-05-09.html`** , Agent D (Opus + /impeccable). Production-grade Sunday artifact. 5 sections: header band, hierarchy view (cards + Settings VS-Code-style shell wit
cosmo-design
Cosmo V2 Design System
design-system design systems 6d ago

Cosmo V2 Design System

V2 component library and tokens, live in production app.

recent updates (4)
  • 2026-05-07 - **DS rules consolidated , production DS is source of truth, old DS reference-only.** Ishai set new rule: only DS that matters is `cosmo-prod/packages/front/src/design-system/` (CSS + assets) plus `cosmo-prod/packages/f
  • 2026-05-07 - **Brand logos added to production DS as canonical assets.** Created `cosmo-prod/packages/front/src/design-system/assets/` (new subfolder in production DS) containing two SVGs: `sett-logo.svg` (parent brand, 86×30 nativ
  • 2026-05-07 - **Built DS playground page consuming production DS.** New prototype `cosmo-design/screens/prototypes/ds-playground.html` imports `cosmo-prod/packages/front/src/design-system/{tokens.css,components.css}` via relative pa
  • 2026-05-07 - **Session decision , production DS as default working set.** Per Ishai: when "design system" is referenced this session, work targets `cosmo-prod/packages/front/src/design-system/` (production, byte-shipped to Duskin's
cosmo
Delivery
prototype prototypes 6d ago

Delivery

Delivery tracking and fulfillment status board.

recent updates (3)
  • 2026-05-07 - **Scoped Cosmo IA restructure venture (SUB-003) for Sunday 2026-05-10 presentation to Sergey.** Subject file `vault/11-Subjects/SUB-003-cosmo-ia-restructure.md` written: Sunday deliverable definition (page disposition
  • 2026-05-03 - **DS audit + big archive sweep.** Did a usage pass over every documented component, checking presence in the live prototype set (excluding `weekly-v1.html` and `review/` snapshots). Then in one sweep: collapsed three s
  • 2026-04-30 - **DS Phase 4 — topbar migration** in `air.html`, `patch.html`, `delivery.html`, `dashboard.html`. Blocked on sidebar-width decision (224 vs 212).
cosmo-design
Cosmo Ia Map
wireframe wireframes 6d ago

Cosmo Ia Map

Cosmo V2 IA map and product structure plan.

recent updates (5)
  • 2026-05-07 - **PG JTBD ↔ Problem Catalogue cross-reference rendered in HTML.** New crossref file `vault/03-Cosmo-pages/04-pg-jtbd-problems-crossref-2026-05-07.md` maps every relevant P-number from `Problem-catalogue.md` (75 P-numbe
  • 2026-05-07 - **Polished `cosmo-ia-map.html` via /impeccable skill.** Loaded skill via Skill tool. Bootstrapped `PRODUCT.md` + `DESIGN.md` at workspace root (sourced from `vault/01-Context/` + `vault/02-Users/` + production DS , mar
  • 2026-05-07 - **Fixed `cosmo-ia-map.html` scroll bug.** Removed `overflow-x: auto` from `.table-wrap` + dropped `position: sticky` + `white-space: nowrap` on `thead th` (sticky header inside auto-overflow caused double-scroll). Adde
  • 2026-05-07 - **Built `cosmo-ia-map.html` , visual spec for Sunday walkthrough.** New file `cosmo-design/screens/explorations/cosmo-ia-map.html` (1,271 lines, prototype-builder agent + impeccable principles). Default light theme (no
  • 2026-05-07 - **SUB-003 trimmed to Sunday-only focus per Ishai.** Removed M1 trial-enablement noise (Feedback engine WS2, Success measurement WS3, Studio-site auto-publishing WS4) from SUB-003's main body , those are tracked separat
cosmo-design
Cosmo V2 IA Map (Plan)
plan studio + plans 6d ago

Cosmo V2 IA Map (Plan)

Cosmo V2 IA map — product structure and navigation hierarchy.

recent updates (5)
  • 2026-05-07 - **PG JTBD ↔ Problem Catalogue cross-reference rendered in HTML.** New crossref file `vault/03-Cosmo-pages/04-pg-jtbd-problems-crossref-2026-05-07.md` maps every relevant P-number from `Problem-catalogue.md` (75 P-numbe
  • 2026-05-07 - **Polished `cosmo-ia-map.html` via /impeccable skill.** Loaded skill via Skill tool. Bootstrapped `PRODUCT.md` + `DESIGN.md` at workspace root (sourced from `vault/01-Context/` + `vault/02-Users/` + production DS , mar
  • 2026-05-07 - **Fixed `cosmo-ia-map.html` scroll bug.** Removed `overflow-x: auto` from `.table-wrap` + dropped `position: sticky` + `white-space: nowrap` on `thead th` (sticky header inside auto-overflow caused double-scroll). Adde
  • 2026-05-07 - **Built `cosmo-ia-map.html` , visual spec for Sunday walkthrough.** New file `cosmo-design/screens/explorations/cosmo-ia-map.html` (1,271 lines, prototype-builder agent + impeccable principles). Default light theme (no
  • 2026-05-07 - **SUB-003 trimmed to Sunday-only focus per Ishai.** Removed M1 trial-enablement noise (Feedback engine WS2, Success measurement WS3, Studio-site auto-publishing WS4) from SUB-003's main body , those are tracked separat
cosmo-design
Auditor Priority Minimal
screen apollo 1w ago

Auditor Priority Minimal

Auditor priority (minimal variant).

recent updates (4)
  • 2026-05-06 - **Apollo + Cosmo V2 MVP ship together on 2026-05-11.** Apollo prototype HTML (`auditor-priority-minimal.html`, `task-card-playground.html`) does not ship; Gili builds the Apollo Auditor Queue in React from Ishai's Figm
  • 2026-05-05 - Built `apollo/screens/auditor-priority-minimal.html` as a low-effort grouped variant of the priority concept. Production task cards (right-rail snapshot shape — pin / id / status pill / clock / title / bug-text / divid
  • 2026-05-05 - Production-card expand wired in the minimal variant per Figma `T65bpr1dnDuu5xpBnOiFdQ` node `52:1621`. Per-card expanded state lives in a `var expandedCards = {}` map keyed by `taskKey` (`taskId::ideaId`); chevron clic
  • 2026-05-05 - Built `apollo/screens/components/task-card-playground.html` so PM can iterate on the production task card design in isolation, without disturbing the priority-minimal screen. The playground is fully standalone: copies
apollo-design
Auditor Ds
screen apollo 1w ago

Auditor Ds

Apollo auditor design system and component reference.

recent updates (3)
  • 2026-05-04 - **Lovable OG meta replaced with Apollo-branded tags; new shared OG image at `apollo/assets/og-image.png` (1200×630).** PM flagged that sharing the v4 prototype URL in Slack unfurled with "Lovable" branding (the AI app
  • 2026-05-04 - **Production-faithful auditor reproduction — `apollo/screens/auditor-main.html`.** PM wanted the full live Apollo auditor workspace rebuilt from `sett-backend/apollo-front` source as a static, editable HTML baseline (f
  • 2026-05-03 - Built Apollo replica design system in `screens/apollo/apollo-ds/` (tokens.css, components.css, patterns.md, index.html) and rebuilt the Auditor surface from scratch using only the new DS at `screens/apollo/auditor-ds.h
apollo-design
Auditor Main
screen apollo 1w ago

Auditor Main

Apollo auditor main workspace — full task audit interface.

recent updates (2)
  • 2026-05-04 - **Lovable OG meta replaced with Apollo-branded tags; new shared OG image at `apollo/assets/og-image.png` (1200×630).** PM flagged that sharing the v4 prototype URL in Slack unfurled with "Lovable" branding (the AI app
  • 2026-05-04 - **Production-faithful auditor reproduction — `apollo/screens/auditor-main.html`.** PM wanted the full live Apollo auditor workspace rebuilt from `sett-backend/apollo-front` source as a static, editable HTML baseline (f
apollo-design
Auditor Priority V2
screen apollo 1w ago

Auditor Priority V2

Auditor priority v2 iteration.

recent updates (1)
  • 2026-05-04 - **Lovable OG meta replaced with Apollo-branded tags; new shared OG image at `apollo/assets/og-image.png` (1200×630).** PM flagged that sharing the v4 prototype URL in Slack unfurled with "Lovable" branding (the AI app
apollo-design
Auditor Priority V3
screen apollo 1w ago

Auditor Priority V3

Auditor priority v3 iteration.

recent updates (2)
  • 2026-05-04 - **Lovable OG meta replaced with Apollo-branded tags; new shared OG image at `apollo/assets/og-image.png` (1200×630).** PM flagged that sharing the v4 prototype URL in Slack unfurled with "Lovable" branding (the AI app
  • 2026-05-04 - **Apollo behavior spec drafted.** New file at `vault/08-Design-specs/apollo-behavior-spec.md` (~1,800 words, 7 sections). Describes Apollo's job in the post-Quota world, anchored to the v3 prototype (`apollo/screens/au
apollo-design
Auditor Priority V4
screen apollo 1w ago

Auditor Priority V4

Auditor priority v4 iteration.

recent updates (5)
  • 2026-05-04 - **Priority card v4 — category pills moved to dedicated row inside sub-cards / compact rows; supports 0-3+ pills.** PM flagged the HP tag was crammed alongside the playable label and chevron in the right cluster of sub-
  • 2026-05-04 - **Priority card v4 — playable name disappeared from cards: regression root-caused to stale inline data block, fixed by backfilling `playable_short` into 7 priority tasks.** PM reported the right-side "X descriptor" + c
  • 2026-05-04 - **Priority card v4 — Cancel Task rendering rewritten to be variant-aware; `canceled` is now a real renderer variant.** PM screenshotted a canceled revision card showing the wrong shape: 3 compact rows (`5115 / 1`, `175
  • 2026-05-04 - **Lovable OG meta replaced with Apollo-branded tags; new shared OG image at `apollo/assets/og-image.png` (1200×630).** PM flagged that sharing the v4 prototype URL in Slack unfurled with "Lovable" branding (the AI app
  • 2026-05-04 - **Priority rail progress bar height bumped from 1px to 3px** for more visual presence. Single CSS change: `.ap-v4-progress { height: 3px }` in `apollo/screens/auditor-priority-v4.html` (line 142). All other properties
apollo-design
Auditor Priority
screen apollo 1w ago

Auditor Priority

Auditor priority matrix — task prioritization tool.

recent updates (2)
  • 2026-05-04 - **Lovable OG meta replaced with Apollo-branded tags; new shared OG image at `apollo/assets/og-image.png` (1200×630).** PM flagged that sharing the v4 prototype URL in Slack unfurled with "Lovable" branding (the AI app
  • 2026-05-03 - Built the Apollo Priority + Nested Ideas PRD prototype at `screens/apollo/auditor-priority.html` on top of the Apollo DS (`apollo-ds/tokens.css` + `components.css`). Center pane now shows a task header strip (game · pl
apollo-design
Dashboard
prototype prototypes 1w ago

Dashboard

Weekly dashboard and metrics overview.

recent updates (2)
  • 2026-05-03 - **DS audit + big archive sweep.** Did a usage pass over every documented component, checking presence in the live prototype set (excluding `weekly-v1.html` and `review/` snapshots). Then in one sweep: collapsed three s
  • 2026-04-30 - **DS Phase 4 — topbar migration** in `air.html`, `patch.html`, `delivery.html`, `dashboard.html`. Blocked on sidebar-width decision (224 vs 212).
cosmo-design
Font Test
prototype prototypes 1w ago

Font Test

Typography and font rendering test page.

recent updates (1)
  • 2026-05-03 - **Env-aware favicon + title indicator + local-only dev hub.** Two paper-cuts addressed in one pass. (1) Favicon + title now encode environment, not just area. Created `cosmo-env-badge.js` at the project root — every pa
cosmo-design
Tl Kanban
wireframe wireframes 1w ago

Tl Kanban

Timeline kanban view wireframe.

recent updates (2)
  • 2026-05-03 - **Unified the tag system.** Collapsed every tag/badge family in the DS into one `.tag` component with composable BEM modifiers across four axes: tone (`--green`/`--amber`/`--red`/`--blue`/`--orange`/`--ink`/`--ink-mid`
  • 2026-04-30 - **Ply-detail click-outside: idea-modal aware.** Fixed bug where clicks inside the idea modal closed the parent ply-detail panel. The modal is appended to `document.body` so click-outside-the-panel handlers in the consu
cosmo-design
Patch
prototype prototypes 1w ago

Patch

Patch/hotfix deployment prototype.

recent updates (1)
  • 2026-04-30 - **DS Phase 4 — topbar migration** in `air.html`, `patch.html`, `delivery.html`, `dashboard.html`. Blocked on sidebar-width decision (224 vs 212).
cosmo-design
Tl Work
wireframe wireframes 1w ago

Tl Work

Timeline work mode wireframe.

recent updates (1)
  • 2026-04-30 - **Ply-detail click-outside: idea-modal aware.** Fixed bug where clicks inside the idea modal closed the parent ply-detail panel. The modal is appended to `document.body` so click-outside-the-panel handlers in the consu
cosmo-design